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Search: "[ keyword: Game ]" (37)
Performance Evaluation of Coalition and Bargaining Games for Efficient and Fair Bandwidth Allocation
Jae Sung Park The KIPS Transactions:PartC,
Vol. 17, No. 4, pp. 385-390,
Aug.
2010
10.3745/KIPSTC.2010.17.4.385
10.3745/KIPSTC.2010.17.4.385
A Study on Sampling and Association Relation of Class to Express Game Software Characteristics
Yong Sic Kim , Hyun Hoon Cho , Sung Yul Rhew The KIPS Transactions:PartD,
Vol. 13, No. 4, pp. 619-624,
Aug.
2006
10.3745/KIPSTD.2006.13.4.619
10.3745/KIPSTD.2006.13.4.619
Intelligent Characters for Fighting Action Games applied Energy Points
Myun Sub Lee , Byeong Heon Cho , Sung Hoon Jung , Yeong Rak Seong , Ha Ryoung Oh The KIPS Transactions:PartB ,
Vol. 13, No. 4, pp. 449-456,
Aug.
2006
10.3745/KIPSTB.2006.13.4.449
10.3745/KIPSTB.2006.13.4.449
An Improvement of Lossless Image Compression for Mobile Game
Se Woong Kim , Byung Ho Jo The KIPS Transactions:PartB ,
Vol. 13, No. 3, pp. 231-238,
Jun.
2006
10.3745/KIPSTB.2006.13.3.231
10.3745/KIPSTB.2006.13.3.231
A Change Tracking Technique for Maintaining Consistency of Game Design Artifacts
Park Jae-Hyun, Yi Du-Won, Rhew Sung-Yul The KIPS Transactions:PartD,
Vol. 13, No. 1, pp. 103-110,
Feb.
2006
http://dx.doi.org/10.3745/KIPSTD.2006.13D.1.103
Keywords: Game, Artifacts, consistency, Change Tracking Technique, Game Design
http://dx.doi.org/10.3745/KIPSTD.2006.13D.1.103
Keywords: Game, Artifacts, consistency, Change Tracking Technique, Game Design
Research on Intelligent Game Character through Performance Enhancements of Physics Engine in Computer Games
Jong Hwa Choi , Dong Kyoo Shin , Dong Il Shin The KIPS Transactions:PartB ,
Vol. 13, No. 1, pp. 15-20,
Feb.
2006
10.3745/KIPSTB.2006.13.1.15
10.3745/KIPSTB.2006.13.1.15
An Implementation of the Game Mechanics Simulator
Hee Dong Chang The KIPS Transactions:PartB ,
Vol. 12, No. 5, pp. 595-606,
Oct.
2005
10.3745/KIPSTB.2005.12.5.595
10.3745/KIPSTB.2005.12.5.595
3D First Person Shooting Game by Using Eye Gaze Tracking
Eui Chul Lee , Kang Ryoung Park The KIPS Transactions:PartB ,
Vol. 12, No. 4, pp. 465-472,
Aug.
2005
10.3745/KIPSTB.2005.12.4.465
10.3745/KIPSTB.2005.12.4.465
Asymmetric distributed multi server architecture for efficient method of client connection process at online game servers
Doh Yeun Hwang , Nam Jae Lee , Hoon Sung Kwak The KIPS Transactions:PartB ,
Vol. 12, No. 4, pp. 459-464,
Aug.
2005
10.3745/KIPSTB.2005.12.4.459
10.3745/KIPSTB.2005.12.4.459
A Design and Development of a Wireless-Wireless-Linked Mobile Game Content
Il Seok Ko , Jang Beom Lee , Dong Uk Cho The KIPS Transactions:PartD,
Vol. 12, No. 3, pp. 455-460,
Jun.
2005
10.3745/KIPSTD.2005.12.3.455
10.3745/KIPSTD.2005.12.3.455