Digital Library


Search: "[ keyword: Game ]" (37)
    A Study on Characteristics of Serious Game User through Implementation of Mobile Sequence Game
    Hong Min , Hwa Min Lee The KIPS Transactions:PartA, Vol. 19, No. 3, pp. 155-160, Jun. 2012
    10.3745/KIPSTA.2012.19.3.155


    Computer Graphics & Semantic Virtual Environment Generation and Navigation Control for 3D Games
    Hyun Duk Jang , Jae Moon Lee , Myeong Won Lee The KIPS Transactions:PartA, Vol. 14, No. 4, pp. 209-214, Aug. 2007
    10.3745/KIPSTA.2007.14.4.209


    Computer Graphics & The Study on Packet Communication Scheduling Scheme for Mobile 3D Bluetooth Game Engine
    Jong Keun Cho , Hyung Il Kim The KIPS Transactions:PartA, Vol. 14, No. 4, pp. 197-202, Aug. 2007
    10.3745/KIPSTA.2007.14.4.197


    A Dynamic Map Partition for Load Balancing of MMORPG based on Virtual Area Information
    Beob Kyun Kim , Dong Un An , Seung Jong Chung The KIPS Transactions:PartA, Vol. 13, No. 3, pp. 223-230, Jun. 2006
    10.3745/KIPSTA.2006.13.3.223


    A Survey of Game Mechanics Simulation Methods
    Hee Dong Chang The KIPS Transactions:PartA, Vol. 12, No. 5, pp. 441-450, Oct. 2005
    10.3745/KIPSTA.2005.12.5.441


    An Implementation of Intelligent Game Characters using Neural Networks
    Byeong Heon Cho , Sung Hoon Jung , Yeong Rak Seong , Ha Ryoung Oh The KIPS Transactions:PartB , Vol. 11, No. 7, pp. 831-840, Dec. 2004
    10.3745/KIPSTB.2004.11.7.831


    Adaptive Strategy Game Engine Using Non-monotonic Reasoning and Inductive Machine Learning
    Kim Je Min , Park Yeong Taeg The KIPS Transactions:PartB , Vol. 11, No. 1, pp. 83-90, Feb. 2004
    10.3745/KIPSTB.2004.11.1.83


    Ultimate-Game Automatic Trace and Analysis System Using IoT
    Lim Jea Yun KIPS Transactions on Software and Data Engineering, Vol. 11, No. 1, pp. 59-66, Jan. 2022
    https://doi.org/10.3745/KTSDE.2022.11.1.59
    Keywords: Flying Disc, Ultimate, GPS, WiFi, Game Data Analysis


    A Comparative Study on Game-Score Prediction Models Using Compuational Thinking Education Game Data
    Yeongwook Yang KIPS Transactions on Software and Data Engineering, Vol. 10, No. 11, pp. 529-534, Nov. 2021
    https://doi.org/10.3745/KTSDE.2021.10.11.529
    Keywords: Computational Thinking, prediction, Game Based Learning, Regression


    Crossword Game Using Speech Technology
    Il Soo Yu , Dong Ju Kim , Kwang Seok Hong The KIPS Transactions:PartB , Vol. 10, No. 2, pp. 213-218, Apr. 2003
    10.3745/KIPSTB.2003.10.2.213