Digital Library


Search: "[ keyword: Game ]" (40)
    Performance Comparison among Bandwidth Allocation Schemes using Cooperative Game Theory
    Jae Sung Park , Yu Jin Lim The KIPS Transactions:PartC, Vol. 18, No. 2, pp. 97-102, Apr. 2011
    10.3745/KIPSTC.2011.18.2.97


    Performance Evaluation of Coalition and Bargaining Games for Efficient and Fair Bandwidth Allocation
    Jae Sung Park The KIPS Transactions:PartC, Vol. 17, No. 4, pp. 385-390, Aug. 2010
    10.3745/KIPSTC.2010.17.4.385


    Fast Generation of Large Maps Using Variable Block Based Wave Function Collapse Algorithm
    Kim Tae Hwan, Sung Man Kyu The Transactions of the Korea Information Processing Society, Vol. 14, No. 6, pp. 424-430, Jun. 2025
    https://doi.org/10.3745/TKIPS.2025.14.6.424
    Keywords: PCG, WFC, Model Synthesis Algorithm, Game, Level Design


    Techniques for Visualizing and Designing Singularity Cells and Weight-Based Subgrid Ranges in the Wave Function Collapse Algorithm
    JooHyun Bae, Mankyu Sung The Transactions of the Korea Information Processing Society, Vol. 14, No. 5, pp. 312-319, May. 2025
    https://doi.org/10.3745/TKIPS.2025.14.5.312
    Keywords: PCG, WFC, Game, weight, Game-Design


    A Study on Optimizing Winning Strategies for Basketball Sports Teams Based on Data Analysis
    Jognbin Lee, Homin Boun The Transactions of the Korea Information Processing Society, Vol. 14, No. 4, pp. 273-281, Apr. 2025
    https://doi.org/10.3745/TKIPS.2025.14.4.273
    Keywords: Data Analysis, Sports Play Strategy, Strategy Proposal, NBA Game, Team Play Analysis


    A Study on Sampling and Association Relation of Class to Express Game Software Characteristics
    Yong Sic Kim , Hyun Hoon Cho , Sung Yul Rhew The KIPS Transactions:PartD, Vol. 13, No. 4, pp. 619-624, Aug. 2006
    10.3745/KIPSTD.2006.13.4.619


    Intelligent Characters for Fighting Action Games applied Energy Points
    Myun Sub Lee , Byeong Heon Cho , Sung Hoon Jung , Yeong Rak Seong , Ha Ryoung Oh The KIPS Transactions:PartB , Vol. 13, No. 4, pp. 449-456, Aug. 2006
    10.3745/KIPSTB.2006.13.4.449


    An Improvement of Lossless Image Compression for Mobile Game
    Se Woong Kim , Byung Ho Jo The KIPS Transactions:PartB , Vol. 13, No. 3, pp. 231-238, Jun. 2006
    10.3745/KIPSTB.2006.13.3.231


    A Change Tracking Technique for Maintaining Consistency of Game Design Artifacts
    Park Jae-Hyun, Yi Du-Won, Rhew Sung-Yul The KIPS Transactions:PartD, Vol. 13, No. 1, pp. 103-110, Feb. 2006
    http://dx.doi.org/10.3745/KIPSTD.2006.13D.1.103
    Keywords: Game, Artifacts, consistency, Change Tracking Technique, Game Design


    Research on Intelligent Game Character through Performance Enhancements of Physics Engine in Computer Games
    Jong Hwa Choi , Dong Kyoo Shin , Dong Il Shin The KIPS Transactions:PartB , Vol. 13, No. 1, pp. 15-20, Feb. 2006
    10.3745/KIPSTB.2006.13.1.15