Digital Library


Search: "[ keyword: Real-time Simulation ]" (3)
    Computer Graphics & An Efficient Hardware-Based Simulation Method for Artificial Winds
    Nam Kyung Lee , Nak Hoon Baek , Kwan Woo Ryu The KIPS Transactions:PartA, Vol. 13, No. 7, pp. 633-638, Dec. 2006
    10.3745/KIPSTA.2006.13.7.633


    An Ocean Wave Simulation Method Using TMA Model
    Nam Kyung Lee , Nak Hoon Baek , Ku Jin Kim , Kwan Woo Ryu The KIPS Transactions:PartA, Vol. 12, No. 4, pp. 327-332, Aug. 2005
    10.3745/KIPSTA.2005.12.4.327


    Performance Comparison of Particle Simulation Using GPU Between OpenGL and Unity
    Kim Min Sang, Nak-Jun Sung, Yoo-Joo Choi, Min Hong KIPS Transactions on Software and Data Engineering, Vol. 6, No. 10, pp. 479-486, Oct. 2017
    10.3745/KTSDE.2017.6.10.479
    Keywords: Particle Simulation, Unity Shader, GPU Programming, Real-time Simulation, Parallel Programming, Compute Shader