Real-Time Water Surface Simulation on GPU
KIPS Transactions on Software and Data Engineering, Vol. 6, No. 12, pp. 581-586, Dec. 2017
10.3745/KTSDE.2017.6.12.581, PDF Download:
Keywords: Water Surface Simulation, GPU Shader
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Cite this article
[IEEE Style]
M. Sung, D. Kwon, J. Lee, "Real-Time Water Surface Simulation on GPU," KIPS Transactions on Software and Data Engineering, vol. 6, no. 12, pp. 581-586, 2017. DOI: 10.3745/KTSDE.2017.6.12.581.
[ACM Style]
Mankyu Sung, DeokHo Kwon, and JaeSung Lee. 2017. Real-Time Water Surface Simulation on GPU. KIPS Transactions on Software and Data Engineering, 6, 12, (2017), 581-586. DOI: 10.3745/KTSDE.2017.6.12.581.