Design and Implementation of Component Storages for Developing Component-Based Game Engines
The KIPS Transactions:PartD, Vol. 12, No. 2, pp. 267-274, Apr. 2005
10.3745/KIPSTD.2005.12.2.267, PDF Download:
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Cite this article
[IEEE Style]
E. C. Song and J. J. Kim, "Design and Implementation of Component Storages for Developing Component-Based Game Engines," The KIPS Transactions:PartD, vol. 12, no. 2, pp. 267-274, 2005. DOI: 10.3745/KIPSTD.2005.12.2.267.
[ACM Style]
Eui Cheol Song and Jung Jong Kim. 2005. Design and Implementation of Component Storages for Developing Component-Based Game Engines. The KIPS Transactions:PartD, 12, 2, (2005), 267-274. DOI: 10.3745/KIPSTD.2005.12.2.267.