Development of a Virtual Reality-Based Physics Experiment Training Simulator Centered on Motion of Projectile
KIPS Transactions on Software and Data Engineering, Vol. 10, No. 1, pp. 19-28, Jan. 2021
https://doi.org/10.3745/KTSDE.2021.10.1.19, PDF Download:
Keywords: HCI, Simulation, STEAM Education
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Cite this article
[IEEE Style]
Y. J. Kim, S. H. Yun, B. Shin, "Development of a Virtual Reality-Based Physics Experiment Training Simulator Centered on Motion of Projectile," KIPS Transactions on Software and Data Engineering, vol. 10, no. 1, pp. 19-28, 2021. DOI: https://doi.org/10.3745/KTSDE.2021.10.1.19.
[ACM Style]
Yeon Jeong Kim, Sei Hee Yun, and Byoung-Seok Shin. 2021. Development of a Virtual Reality-Based Physics Experiment Training Simulator Centered on Motion of Projectile. KIPS Transactions on Software and Data Engineering, 10, 1, (2021), 19-28. DOI: https://doi.org/10.3745/KTSDE.2021.10.1.19.