Realistic Contents and Interaction Based Realistic Contents Service


KIPS Transactions on Software and Data Engineering, Vol. 10, No. 10, pp. 429-438, Oct. 2021
https://doi.org/10.3745/KTSDE.2021.10.10.429,   PDF Download:
Keywords: Realistic Contents, Interaction, Floating Hologram, Projection Mapping, Motion Sensor
Abstract

In recent, realistic content has been applied in various ways due to the development of display technology and hologram, the final realistic content technology, have been used limitedly in accordance with the growing public demand. However, most realistic content requires additional devices of HMD (head mounted device) or glasses type, and other realistic content display technologies deliver a single image plane in the experience space to the user, providing a monotonous content experience. Various realistic contents with hologram technology are introduced in this work. In addition, we propose an interaction based realistic hologram service based that combines projection mapping and floating holograms. Projection-mapped screens and multi-floating hologram device provide a three-dimensional volumetric space with extended depth orientation from the user's point of view, while allowing users' entire and partial motions to be recognizable through multiple sensors


Statistics
Show / Hide Statistics

Statistics (Cumulative Counts from September 1st, 2017)
Multiple requests among the same browser session are counted as one view.
If you mouse over a chart, the values of data points will be shown.


Cite this article
[IEEE Style]
L. W. Jung, S. E. Ji, Y. H. Sun, C. H. Min, C. D. Sik, K. H. Jong, "Realistic Contents and Interaction Based Realistic Contents Service," KIPS Transactions on Software and Data Engineering, vol. 10, no. 10, pp. 429-438, 2021. DOI: https://doi.org/10.3745/KTSDE.2021.10.10.429.

[ACM Style]
Lee Wan Jung, Shin Eun Ji, Yoon Hyun Sun, Choi Hee Min, Cho Dong Sik, and Kang Hoon Jong. 2021. Realistic Contents and Interaction Based Realistic Contents Service. KIPS Transactions on Software and Data Engineering, 10, 10, (2021), 429-438. DOI: https://doi.org/10.3745/KTSDE.2021.10.10.429.