A Study on Improving the Performance of Binary S Using Baseline - Based Method Coding


The KIPS Transactions:PartB , Vol. 8, No. 4, pp. 403-410, Aug. 2001
10.3745/KIPSTB.2001.8.4.403,   PDF Download:

Abstract

In this paper, baseline-based method to code shape information has been modified to improve the performance. In original baseline-based method, 2-dimensional object's shape data are coded into turning points and distances from a baseline. More specifically, original baseline-based method describes the shape data of an object by encoding the distance values from either vertical or horizontal baseline and turning points with respect to the coding direction. We modified this method to improve the performance. Firstly, we propose a technique that utilize the image shape more intelligently so that the baseline direction is changed either vertically or horizontally for a single object to improve the coding performance. Secondly, more subsampling patterns are utilized to improve the performance. It has been shown that these modifications give better performance than the original baseline-based method and CAE used in MPEG-4 VM (Verification Model).


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Cite this article
[IEEE Style]
J. H. Park and S. J. Park, "A Study on Improving the Performance of Binary S Using Baseline - Based Method Coding," The KIPS Transactions:PartB , vol. 8, no. 4, pp. 403-410, 2001. DOI: 10.3745/KIPSTB.2001.8.4.403.

[ACM Style]
Jung Hoon Park and Sang Ju Park. 2001. A Study on Improving the Performance of Binary S Using Baseline - Based Method Coding. The KIPS Transactions:PartB , 8, 4, (2001), 403-410. DOI: 10.3745/KIPSTB.2001.8.4.403.