Computer Graphics & A Voxelization for Geometrically Defined Objects Using Cutting Surfaces of Cubes


The KIPS Transactions:PartA, Vol. 10, No. 2, pp. 157-164, Jun. 2003
10.3745/KIPSTA.2003.10.2.157,   PDF Download:

Abstract

Volume graphics have received a lot of attention as a medical image analysis tool nowadays. In the visualization based on volume graphics, there is a process called voxelization which transforms the geometrically defined objects into the volumetric objects. It enables us to volume render the geometrically defined data with sampling data. This paper suggests a voxelization method using the cutting surfaces of cubes, implements the method on a PC, and evaluates it with simple geometric modeling data to explore propriety of the method. This method features the ability of calculating the exact normal vector from a voxel, having no hole among voxels, having multi-resolution representation.


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Cite this article
[IEEE Style]
O. B. Gwun, "Computer Graphics & A Voxelization for Geometrically Defined Objects Using Cutting Surfaces of Cubes," The KIPS Transactions:PartA, vol. 10, no. 2, pp. 157-164, 2003. DOI: 10.3745/KIPSTA.2003.10.2.157.

[ACM Style]
Ou Bong Gwun. 2003. Computer Graphics & A Voxelization for Geometrically Defined Objects Using Cutting Surfaces of Cubes. The KIPS Transactions:PartA, 10, 2, (2003), 157-164. DOI: 10.3745/KIPSTA.2003.10.2.157.