Computer Graphics & Curve Fitting with Recursive Ball Curve


The KIPS Transactions:PartA, Vol. 8, No. 1, pp. 42-47, Mar. 2001
10.3745/KIPSTA.2001.8.1.42,   PDF Download:

Abstract

In this paper, we present a curve fitting algorithm using a ball curve. Our algorithm is recursive method for fitting, which is not a traditional ball function but a continuous function. This algorithm consists of two steps. The first step, it is classified the composite corner points to joint points until selected from the given data set. The second step is the curve fitting. The basis function for curve fitting is use to ball function. Also, the weighted least square method, to insert knot, is an efficient method for piecewise ball curve and ball curve segments will be smoothly connected at all composit points. The proposed algorithm will be applied to represent image representation, like fonts, digital image and GIS.


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Cite this article
[IEEE Style]
A. R. Lee and Y. K. Choi, "Computer Graphics & Curve Fitting with Recursive Ball Curve," The KIPS Transactions:PartA, vol. 8, no. 1, pp. 42-47, 2001. DOI: 10.3745/KIPSTA.2001.8.1.42.

[ACM Style]
Ah Ri Lee and Young Keun Choi. 2001. Computer Graphics & Curve Fitting with Recursive Ball Curve. The KIPS Transactions:PartA, 8, 1, (2001), 42-47. DOI: 10.3745/KIPSTA.2001.8.1.42.