Design and Implementation of Client-Server Model on Virtual Real-time Interactive Distributed Simulation Environment Using Web


The Transactions of the Korea Information Processing Society (1994 ~ 2000), Vol. 6, No. 1, pp. 57-65, Jan. 1999
10.3745/KIPSTE.1999.6.1.57,   PDF Download:

Abstract

The simulation which is larger scale, complex and interactive with clients treat a lot of messages. It can be thinking more efficient distributed simulation than sequential one. The training simulation with multi-users is geographically distributed, and required high cost to operate and maintain system as increasing user requirements. The adaptation of web technology to the simulation can be a way to solves it without cost added. But dynamic web environment can causes causality error of events. This paper is concerned with client-server model, which supports interaction between distributed simulation server and web browser, and it is implemented by Java and Java distributed object model. The result have shown that the distributed simulation is performed correctly on dynamic environment.


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Cite this article
[IEEE Style]
J. J. Lip, W. Y. Je, J. C. Sung, "Design and Implementation of Client-Server Model on Virtual Real-time Interactive Distributed Simulation Environment Using Web," The Transactions of the Korea Information Processing Society (1994 ~ 2000), vol. 6, no. 1, pp. 57-65, 1999. DOI: 10.3745/KIPSTE.1999.6.1.57.

[ACM Style]
Jeong Jin Lip, Woo Young Je, and Jeong Chang Sung. 1999. Design and Implementation of Client-Server Model on Virtual Real-time Interactive Distributed Simulation Environment Using Web. The Transactions of the Korea Information Processing Society (1994 ~ 2000), 6, 1, (1999), 57-65. DOI: 10.3745/KIPSTE.1999.6.1.57.