Resolving Occlusion Technique of Virtual Target on Real Image using DEM


KIPS Transactions on Software and Data Engineering, Vol. 13, No. 7, pp. 663-670, Jul. 2006
10.3745/KIPSTB.2006.13.7.663, Full Text:

Abstract

For virtual target to be displaying on real image realistically, it is essential to determine the location of the virtual object together with producing the occlusions area after registering two world. In this paper, we propose the new method to solve occlusions which happens during virtual target moves according to the simulated route on real image. For this purpose, we first construct three dimensional virtual world by DEM of experimental area and register CCD camera image on it by visual clues. Next, we also propose a method to solve the occlusion using snake and picking algorithm which can extract the three dimensional information of the position happening occlusion in the image and can use it when target moves that area. In the experiment, we proved the effectiveness of the proposed method in the environment which a partial occlusions happens.


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Cite this article
[IEEE Style]
J. H. Cha, H. J. Jang and G. Y. Kim, "Resolving Occlusion Technique of Virtual Target on Real Image using DEM," KIPS Journal B (2001 ~ 2012) , vol. 13, no. 7, pp. 663-670, 2006. DOI: 10.3745/KIPSTB.2006.13.7.663.

[ACM Style]
Jeong Hee Cha, Hyo Jong Jang, and Gye Young Kim. 2006. Resolving Occlusion Technique of Virtual Target on Real Image using DEM. KIPS Journal B (2001 ~ 2012) , 13, 7, (2006), 663-670. DOI: 10.3745/KIPSTB.2006.13.7.663.